History and Background:

To dive into the history behind Spot it!, we need to look at Reverend Thomas Penyngton Kirkman’s puzzle: “The Ladies and Gentleman’s Diary”, submitted to a British magazine in 1850. This puzzle read,” Fifteen young ladies in a school walk out three abreast for seven days in succession: it is required to arrange them daily, so that no two shall walk twice abreast” (McRobbie, paragraph 7, 2018). This problem introduced concepts with applications that would be used in statistics, error-correcting codes, and card games. In 1976, a French man named Jacques Cottereau became very interested in some of these applications and saw that the principles of the solution to Kirkmans puzzle didn’t have to revolve around schoolgirls. He designed a game called The Game of Insects. In this game there were 31 cards with six images of an insect on each card and exactly one matching insect between two cards. These cards were never published or created into a game for the public. 30 years later, a journalist named Denis Blanchot (and distant relative of Cottereau) discovered the cards that Cottereau had created. Blanchot created a prototype out of these cards but this time included 55 cards and 8 symbols per card. He named the game “Dobble”. This game was then published by Play Factory in France in 2009 and then Germany in 2010. Double was then released in the U.K. and North America under the name “Spot It!” in 2011, giving us the game we have today.

Picture of Lady's and Gentleman's Diary


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