While using the Applet above hopefully you have seen how Cavalieri's principle applies in two dimentions below is a link to an applet created by Khan Academy which
shows an example of how Cavalieri's principle applies in 3D (just so you know what to do drag your mouse up and down by the left cone)
Super awesome to Khan Academy(this will open in a new tab)
Ok now that you have played with this applet you should have a pretty good idea of how this principle works in 3D. while Using the Applet above you may have
noticed that if you were to cut each of the object at the same height the shape formed is exactaly identical. this is true for every height thus the two shapes
have the exact same volume.
A very important thing to note is that the cross sections at any given height do not actually need to be the same shape. As long as the crosssections have the same
area for every height the two shapes have the same volume
Probably the most basic example of this principle relates a cylinder to a rectangular prism. A rectangular prism with the given dimensions of 3,3,5
and a cylinder with a height of 5 and a radius of 3/√(π)
we can use the equations to show that the 2 shapes have the same volume 3*3*5 = 45 or 5π(3/√(π))
2=5*9= 45.
Another valid way for us to show that the two shapes have
the same volume is to use Cavalieri's Principle. If we put the two shapes side by side so that the height is 5 for each shape. In regards to the cylinder
for every possible cross section parallel to the base of the cylinder we get a circle with radius 3/√(π) The area of any of these particular cross sectioned circles
is 9 units squared. For the rectangular prism each cross section defined the same way as we defined it for the cylinder will give a 3 by 3 square which has an area of
9 units squared.
(this photo is taken from
https://mathbitsnotebook.com/Geometry/3DShapes/3DCavalieriPractice.html)
(this photo is taken from
https://mathbitsnotebook.com/Geometry/3DShapes/3DCavalieriPractice.html)
thus we can rightly make the claim: because the two shapes have the same height and for every cross section parallel to the base the two shapes always have the
same area therefore the two shapes must also have the same volume by virtue of Cavalieri's Principle.
The area for any given cone is (1/3)*base*height. where base is simply the area of the base. We can know confidently that every cone follows this equation using
Cavalieri's Principle. to show that any cone with the same height and the same base area will have the same volume is actually a simple matter. Given any cone with a base
of area b and a height of h we can find the scaling factor at any height. The scaling factor equals (h-k)/h where k is the height of the cross
section(I'm not going to go into to much detail about scaling that is a topic for another day). The formula for the area of any scaled shape equals
(the area of the original shape) *(the scale Factor)
2 therefore the area of any given cross section normal to the height and parallel to the base at
height k is: (b(h-k))
2/(h
2). because the shape of the base has no effect on the formula for scaling we can use Cavalieri's Principle to conclude
that the formula for any cone is bh/3.
Significance and applications
Some of the uses of this principle is finding volume or area of shapes for which there is no formula. This can help with planning,
making estimates, it can also be used to compare integrals of strange equations. Cavalieri's principle works in a similar manner to a jacobian
which is used to simplify integration by shifting the coordinates to better understood coordinates or where it will be simpler to solve for.